James Wilson
3D Artist
3D Artist | Animator | Game Designer
I'm a self-taught 3D artist who started out making models for 3D printing, which eventually led to more virtual paths of architectural visualisation, character design, and animation.
I have a huge passion for the 3D industry and have spent years on countless projects, covering multiple different industries - furthering my development after each one.
My self-learning journey started through arch-vis projects that led me on to Fiverr, where I ended up making low-poly metaverse environments, game assets, and landing page animations.
That experience allowed me to follow up with more freelance work, focussing more on photorealistic projects and starting to specialise in interior design and cinematic projects.
After using my 3d models and animations within Unreal Engine I eventually started attempting to learn game design (UE4 was a game engine after all).
However my PC limitations led me towards C# in Unity where I developed small mini-games, simulators, and local multiplayer PVP games - aiming to focus on larger projects later on.
This has led me to become a versatile 3D artist with experience in many different fields, as well as now somewhat versed in C# and other languages (including html/CSS for this site!).
I'm grateful for the past projects that I have been able to work on, and am looking forward to many more!